Let it Rain


A custom role-play site in the making creatively based upon futuristic factors in which flooded-out civilians return back to medieval ways.
 
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General

 
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Rules and Storyline

Read here to get the general picture of what this site is all about.
44Wed Oct 03, 2007 6:39 pm
Rya Rules
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Updates

Anything that's currently happening that you might need to know about.
11Wed Oct 10, 2007 8:07 pm
Rya Clothing
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Suggestions

Do you have any suggestions of what we could do to make our forum better, or criticism of what we're doing wrong? Well, we want to know! Come here to tell us.
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Welcome

New here? Drop in and say hello! Don't worry-we don't bite...hard...
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Random

Just chat, whatever..Feel free to spam, but it's only fair that you should know that I (Rya) am a fairly active spammer myself and you'll probably only get it shot back at you with 10x the power...SPAM FIGHT!!
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Creation

 
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Templates

Find all the templates for creation and apporoval of various things here.
22Wed Oct 03, 2007 7:10 pm
Rya Character Template
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Charecter Creation

Come here to create your charecter!
11Wed Oct 17, 2007 9:06 pm
Rya Available Main Plot Characters/Census
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Weapons Creation

Whether a normal dagger or completely custom weapon, they all need to be approved here before you can use them!!
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Lilscove

 
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Front Gates

Where the clearing connects to the rest of the woods, always secured by guards at all times of the day and night, lest any of the Zarken's slave drivers slip in...
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Lil's Cove

Modeled after the run-down, dirt and decaying old bar in the center of Lilscove that had been the only thing left when the refugees made this their resting place the bar is fully remodled to look liek it's old counter-part once had. It has a permanant air of merriment around it, and it is where the men spend their nights after work.
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Palace

Centered in the middle of Lilscove, this is the heart of their government-although several other wealthy families and groups live in here as well. Fancy a visit to the king? Or just feel like roaming around the halls and goggling at all the fancy fountains, curtains and lavish decorations? Then come on in!
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Courtroom

Lined with wooden tables, chairs and platforms this is where the Council meets and all legal and trail cases are carried out. Not just anyone is allowed in here, although people have a tenancy of sneaking in..
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Lunch Hall

This is where all the warriors and guards are served their meals, along with anyone else who might live in the palace, but almost anyone is welcome. Drop in for a meal!
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Zarken

 
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Slavehouses

A cluster of small, ramble-shack wood huts in which the slaves are locked up at night. These complexes are located on either side of the castle.
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Cages

A cluster of metal cages, variant in size and age that stand in the center of Zarken-this is where slaves are punished for misbehaving by being locked away and starved, and all other forms of punishment take place here in the center of the slave city as well.
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The Ditch

Ditches surround the outskirts of the East and West walls and are also scattered around the cages. It is in these ditches that rocks are dragged and broken, molded into stones to help with the erecting of a few new buildings and houses to hold Zarken's guards and soldiers.
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Castle

Located at the far North end of Zarken and dominating practically the whole north wall is the large, lavishly built stone castle of the kingdom's slave lord, it also is home to all of his slave drivers and their families-the females of whom serve as maids and cooks in the large complex.
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King's Court

The dark but lavishly bathed room of Zarken's slave master, filled with all the richest luxuries one could dream of. Only his top officers are allowed to report to him in here, and most of them come back quite shaky afterwards...It is not advised of you to enter.
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